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Post by .x. Arya on Dec 6, 2006 20:25:50 GMT -5
An Intro. This is a guide to characteristics of characters, depending on the element they are a part of. This thread is still in progress, but we have managed to tell you the basics.
Air. - Have wings/can fly - Are light (as in weight) - Are generally good natured and easily make jokes, very social - Enjoy heights
Earth. - Have a single horn on their forehead (the kind you would expect on a unicorn) - Are commonly draft horses or big wolves/heavy in weight - Are good at hiding their feelings - Are good at camouflage
Fire. - When around flames, can see into the future. This takes up energy, and the longer they watch, the more exhausted they get. They can only see vague shapes and don't know the tiny details. - Can survive up to a week without water - Are feisty, but friendly to allies - stand out among dull surroundings, as their coats are very bright colored, and glossy
Water. - Can shapeshift. Babes can have only one other shape they shift into, while adults can have up to three. (if you create a water character, tell us what kinds of animals it can shapeshift into under "other") - Can adjust with new habits, surroundings, ect. - Need lots of water - Are calm
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